This week they announced the iPad 2. What is the big deal? It's nothing new, nor exciting. Why would you pay 599$ for a huge iPod to play .99cent games on? Why not buy a laptop, still not the best but better. It just shows that people will buy anything that shines and sparkles.
Would you buy one? Why or why not.
Saturday, March 5, 2011
Friday, March 4, 2011
GoW multiplayer beta!
Saturday, February 26, 2011
I GOT THEM :)
Astros, reporting in! Yes i got my astros :) I've been blowing my ears out with this gift from god! The support pc gaming xbox gaming and ps3 gaming. A huge Plus it came with a mix amp, that just is so amazing.You can turn up and down game and voice chatter. Another plus i can take them off the mix amp and blow my head off with some dubstep. Yes this was a great investment!
KILL WITH SKILL!
Kill with skill is the game here, where you have to come up with clever ways to kill you enemies! Has anyone else tried this game? i personally love it, the only bad this about it is the multi-player. Its more like "fire fight: on halo, where endless waves come at you, get repetitive and boring fast..
What do you guys think of this game?
Trailer? i think so!
Monday, February 21, 2011
Minecraft, quite possibly the greatest game ever created, is being officially ported to the iPhone and iPad. Markus Persson, a.k.a. Notch, the creator Minecraft, has enlisted Aron Neiminen to create the pocketable version.
There isn’t any word on how the controls will work, or if the A4 processor will be able to handle the massive maps and endlessly-generated world, but we’re sure that the Infinity Blade-like graphics will remain intact.
It’s unknown if desktop save-games will be synced to mobile (a server-side solution would be lovely, or perhaps some Dropbox trickery), but Notch notes that not every update will make its way to iOS, only those that “make sense”.
No release date has been set, just a vague ”later this year”.
Article from: Ifans.com
There isn’t any word on how the controls will work, or if the A4 processor will be able to handle the massive maps and endlessly-generated world, but we’re sure that the Infinity Blade-like graphics will remain intact.
It’s unknown if desktop save-games will be synced to mobile (a server-side solution would be lovely, or perhaps some Dropbox trickery), but Notch notes that not every update will make its way to iOS, only those that “make sense”.
No release date has been set, just a vague ”later this year”.
Article from: Ifans.com
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